The Differences between Samurai Siege & Clash of Clans (47)

Author neggs
Category General
Stats Rating: n/a
Created May 11, 2014 (12 years)
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Single Player Campaign

At the lower levels of the game, Samurai Siege appears to be a Ninja/Samurai version of Clash of Clans with the exception of a very well implemented Single Player campaign. The cool part about the single player campaign is that it is very well integrated with the multiplayer campaign. What I mean is you have to participate in the single player campaign to gain access to build certain structures (usually defensive) or unlock new troop types. Okay, let's get into an example:

You have a level 3 "Town Hall" and you haven't done anything in the single player campaign. You want to build your Mortar but alas, you cannot. You'll need to go through a few single player levels to obtain it and then you'll be able to build the Mortar in your main base.

This may sound confining (and I'm sure to some players it is) but what it cleverly does is allows you to play different kinds of troops, in different ways. Some single player campaign missions are similar to Clash of Clans, some require certain honor quotas, some cost Jade (aka Gold), some are challenge missions (my favorite) that give you a specific number of troops, an objective and see if you can figure out how to pull it off. These usually award players with diamonds.

As new scrolls are added into the game (aka Spells in Clash of Clans) they will be obtained by defeating the new single player campaigns that accompany their arrival. They usually have a little story line and some dialogue but usually it's quick, fun and very entertaining.

Events

The events are just straight up awesome! They are extremely diverse and happen all the time. While the big events are generally clan oriented with rewards that are far more enticing than simple currency (such as the unique items I mentioned above), there are also small ones during the week. These events can dramatically change the way the game plays. Let me list a few events right off the top of my head:

Change a specific troop's building priority (aka, ninjas/goblins will attack defenses)
A troop may get a new kind of weapon, such as Flaming Swords
You loot twice as much while the victim loses only half
The event may make way for new content (happens often) such as a new troop type
The event may half the honor (aka Trophies) required to complete single player missions
A certain building may cost half price for all upgrades
Troop creation times are halved

All events have a limited duration that range anywhere from 1 hour to multiple days. The big clan events generally occur on the weekends.

The coolest thing is that they announce the winners of each event and a little commentary on the progress of the event to EVERY PLAYER IN THE GAME via the in-game news feed. No matter who you are, you most likely read this news and you'll quickly learn who the event winners are. Sometimes they just randomly award specific players in the events due to their involvement during the event, which I think is pretty cool.

Troop and Building Weapons

Another major difference between Clash of Clans and Samurai Siege is the option of choosing an alternative means of attack of a structure. In Clash of Clans with the X-Bow or the Inferno Tower you can choose one of two different means of attack. You can do the same in Samurai Siege but you can actually upgrade each type of attack. So if you want your mortars to have a chance to freeze their targets (but do lower overall damage) and if you want your archer towers to shoot more than one enemy (but do lower single shot damage) or even knock enemies back, it shall be done! You can also enhance your troops in a similar fashion. Troops like Samurais can wield Flaming Swords and those swords can be upgraded to make them more powerful.

These optional enhancements give you one more level of granularity to focus on as you maximise the potential of your army and defense and I'm a totally diggin it.

Loot Intake

Your resource buildings earn much faster with a higher capacity than in Clash of Clans so you can typically earn faster when attacking bases. You certainly feel the gain and armies of nothing but Ninjas are a devastating thing (but hey, they're ninjas so we already knew that).

Shields

When someone destroys your Town Hall in Clash of Clans you get a nice long 12 hour shield. In Samurai Siege, upon the destruction of your Castle, you get a 30 minute shield. So taking the easy way out when farming doesn't always work out so well so you're rewarded more when you actually participate in the game rather than giving someone the opportunity to destroy your Castle for no work.

Loot Items

One very minor feature (though very helpful) is your ability to gain loot items while attacking. Don't go too crazy here, what I mean to say is that when you destroy a "Town Hall" you will get a random loot item. Once you complete the set you can turn them in for a temporary Mortar or Mercenary Camp. You'll get these for three days or until you've created more by looting the appropriate items. The Mortar's benefit is obvious, you get another Mortar to add in to your base and the Mercenary Camp basically gives you 5 Samurai's that will be an additional army option when battling other opponents (kind of like a Clan Castle).

These are useful items but don't REALLY change the affects of the game too much. Just a fun little difference.

Scenery

One other kind of cool thing is you can change the homeland of your base. Be it grassland, rocky mountains or desert you can change where your base resides. It doesn't give you an overt advantages but it does change your base's look and feel up and some of the homelands can only be obtained via event, which gives your base a further unique vibe if you are fortunate enough to obtain that homeland.

My Final Thoughts

I love Clash of Clans and whattya know, I love Samurai Siege. The games are cut from the same cloth but the cool thing about Samurai Siege was that it decided to innovate in some ways that Clash did not, rather than taking the easy way out and just cloning an already fun game. Samurai Siege has its own advantages over Clash of Clans and if I was a high level player/clan that wanted to be officially recognized for my efforts, I'd be playing Samurai Siege.

However I am not a high level player, I'm just a guy with a level 28 base that takes parts in some events and has a damn good time. I've always loved the events in Samurai Siege and I've always felt that their randomness is something that kept me logging in.

If I were you, I'd be enjoying not one, but two badass games and I'd probably be logging into the one with freakishly attractive, red headed ninja females a lot more often. I know there are at least a dozen ninjas are hiding on this page right now, those ninjas are so crafty!
  • Posted 11 years ago

    You-blue

    none yet
    Feb 2015
    lvl 1: Loincloth
    Oh I'm sorry sorry I ment great thread everything was true. Sorry, also what alliance are you in
  • Posted 11 years ago

    You-blue

    none yet
    Feb 2015
    lvl 1: Loincloth
    Great raid everything was true.
  • Posted 11 years ago

    jdownzu

    none yet
    Jan 2015
    lvl 1: Loincloth
    i love samurai seige
  • Posted 11 years ago

    Fire Demon

    none yet
    Aug 2014
    lvl 1: Loincloth
    Samurai Siege is much better than Clash. Clash copied Samurai Siege's alliance wars.